C++ References

C++ allows us to allocate the memory of a variable or an array in run time. This is known as dynamic memory allocation.

In other programming languages such as Java and Python, the compiler automatically manages the memories allocated to variables. But this is not the case in C++.

In C++, we need to deallocate the dynamically allocated memory manually after we have no use for the variable.

We can allocate and then deallocate memory dynamically using the new and delete operators respectively.


C++ new Operator

The new operator allocates memory to a variable. For example,

// declare an int pointer
int* point_var;

// dynamically allocate memory
// using the new keyword 
point_var = new int;

// assign value to allocated memory
*point_var = 45;

Here, we have dynamically allocated memory for an int variable using the new operator.

Notice that we have used the pointer point_var to allocate the memory dynamically. This is because the new operator returns the address of the memory location.

Note: In the case of an array, the new operator returns the address of the first element of the array.

We can also allocate memory and initialize the value in the same step as:

// dynamically allocate memory
// and assign value
int* point_var = new int{45};

Using this syntax avoids uninitialized pointers. Uninitialized pointers may cause undefined behavior when dereferenced. So this is the preferred syntax.

The syntax for using the new operator is:

data_type* pointer_variable = new data_type{value};

delete Operator

Once we no longer need to use a variable that we have declared dynamically, we can deallocate the memory occupied by the variable.

For this, we can use the delete operator. It returns the memory to the operating system. This is known as memory deallocation.

The syntax for delete operator is:

delete pointer_variable;

Let's look at an example.

// dynamically allocate memory
// and assign int variable 
int* point_var = new int{45};

// print the value stored in memory
cout << *point_var; // Output: 45

// deallocate the memory
delete point_var;

// set pointer to nullptr
point_var = nullptr;

Here, we have dynamically allocated memory for an int variable using the pointer point_var.

After printing the contents of point_var, we deallocated the memory using delete.

It is a good practice to set pointer to nullptr after deallocating the memory to avoid undefined behavior if the pointer is dereferenced.

Note: Not deallocating memory properly can cause memory leaks which in turn causes the program to consume a large amount of memory. Proper use of the delete operator is essential to prevent memory leaks and ensure efficient memory management.


Example 1: C++ Dynamic Memory Allocation

#include <iostream>
using namespace std;

int main() {

    // dynamically allocate memory
    int* point_int = new int{45};
    float* point_float = new float{45.45f};

    cout << *point_int << endl;
    cout << *point_float << endl;

    // deallocate the memory
    // set pointers to nullptr
    delete point_int;
    point_int = nullptr;

    delete point_float;
    point_float = nullptr;
    
    return 0;
}

Output

45
45.45

In this program, we dynamically allocated memory to two variables of int and float types.

After assigning values to them and printing them, we finally deallocate the memories using the delete operator.

Note: Dynamic memory allocation can make memory management more efficient, especially for arrays, where many times we may not know the size of the array until runtime.


Example 2: C++ new and delete Operator for Arrays

// C++ program to store GPA of n number of students and display it
// where n is the number of students entered by the user

#include <iostream>
using namespace std;

int main() {

    int num;
    cout << "Enter total number of students: ";
    cin >> num;
    float* ptr;
    
    // memory allocation of num number of floats
    ptr = new float[num];
    
    cout << "Enter GPA of students." << endl;
    for (int i = 0; i < num; ++i) {
    cout << "Student" << i + 1 << ": ";
    cin >> *(ptr + i);
    }
    
    cout << "\nDisplaying GPA of students." << endl;
    for (int i = 0; i < num; ++i) {
    cout << "Student" << i + 1 << ": " << *(ptr + i) << endl;
    }
    
    // ptr memory is released
    delete[] ptr;
    ptr = nullptr;
    
    return 0;
}

Output

Enter total number of students: 4
Enter GPA of students.
Student1: 3.6
Student2: 3.1
Student3: 3.9
Student4: 2.9

Displaying GPA of students.
Student1: 3.6
Student2: 3.1
Student3: 3.9
Student4: 2.9

In this program, we have asked the user to enter the number of students and store it in the num variable.

Then, we have allocated the memory dynamically for the float array using new.

We enter data into the array (and later print them) using pointer notation.

After we no longer needed the array, we deallocated the array memory using the code:

delete[] ptr;.

Notice the use of [] after delete. We use the square brackets [] in order to denote that the memory deallocation is that of an array.


Example 3: C++ new and delete Operator for Objects

#include <iostream>
using namespace std;

class Student {
    private:
    int age;
    
    public:
    
    // constructor initializes age to 12
    Student() : age(12) {}
    
    void get_age() {
      cout << "Age = " << age << endl;
    }
};

int main() {

    // dynamically declare student object
    Student* ptr = new Student();
    
    // call get_age() function
    ptr->get_age();
    
    // ptr memory is released
    delete ptr;
    ptr = nullptr;
    
    return 0;
}

Output

Age = 12

In this program, we have created a Student class that has a private variable age.

We have initialized age to 12 in the default constructor Student() and printed its value with the function get_age().

In main(), we have created a Student object using the new operator and use the pointer ptr to point to its address.

The moment the object is created, the Student() constructor initializes age to 12.

We then call the get_age() function using the code:

ptr->get_age();

Notice the arrow operator ->. This operator is used to access class members using pointers.


Why Use Dynamic Memory Allocation?

Dynamic memory allocation has several advantages, such as:

  • Flexibility: Dynamic memory allocation allows us to allocate memory as needed during runtime. This flexibility is useful when the size of data structures is not known at compile time or when the size changes during program execution.
  • Data Structures: Data structures such as linked lists, trees, graphs, and resizable arrays (vectors in C++) often need to allocate memory dynamically to accommodate varying amounts of data.
  • Resource Management: We can allocate memory when needed and deallocate it when it's no longer required. This leads to better resource utilization.
  • Dynamic Arrays: In languages like C++, static arrays have fixed sizes determined at compile time. Dynamic memory allocation allows us to create arrays whose size can be determined during runtime.
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