#player options
items = "items"
fight = "fight"
run = "run"
#options
print("welcome explorer")
#player stats
health = 120
att =20
sprint = 40
stat = 0
#player stats end
print(f"you have {health} health, {att} attack, and {sprint} stamina")
#hog fight
print(" a hog attacks you!")
hog_health = 10
hog_attack = 10
print ("you can FIGHT or RUN")
print (f" the hog has {hog_health} health and deals {hog_attack} damage")
option = input("")
if option == fight:
if hog_health < att:
print ("you killed the hog")
print ("good job!")
print("you have a stat point")
stat = stat + 1
if option == run:
print("*you ran as far as your subby little legs could*")