JavaScript Symbol

JavaScript Symbol

In this tutorial, you will learn about JavaScript Symbol with the help of examples.

JavaScript Symbol

The JavaScript ES6 introduced a new primitive data type called Symbol. Symbols are immutable (cannot be changed) and are unique. For example,

// two symbols with the same description

let value1 = Symbol('hello');
let value2 = Symbol('hello');

console.log(value1 === value2); // false

Though value1 and value2 both contain the same description, they are different.

Creating Symbol

You use the Symbol() function to create a Symbol. For example,

// creating symbol
const x = Symbol()

typeof x; // symbol

You can pass an optional string as its description. For example,

const x = Symbol('hey');
console.log(x); // Symbol(hey)

Access Symbol Description

To access the description of a symbol, we use the . operator. For example,

const x = Symbol('hey');
console.log(x.description); // hey

Add Symbol as an Object Key

You can add symbols as a key in an object using square brackets []. For example,

let id = Symbol("id");

let person = {
    name: "Jack",

    // adding symbol as a key
    [id]: 123 // not "id": 123

console.log(person); // {name: "Jack", Symbol(id): 123}

Symbols are not included in Loop

The loop does not iterate over Symbolic properties. For example,

let id = Symbol("id");

let person = {
    name: "Jack",
    age: 25,
    [id]: 12

// using
for (let key in person) {



Benefit of Using Symbols in Object

If the same code snippet is used in various programs, then it is better to use Symbols in the object key. It's because you can use the same key name in different codes and avoid duplication issues. For example,

let person = {
    name: "Jack"

// creating Symbol
let id = Symbol("id");

// adding symbol as a key
person[id] = 12;

In the above program, if the person object is also used by another program, then you wouldn't want to add a property that can be accessed or changed by another program. Hence by using Symbol, you create a unique property that you can use.

Now, if the other program also needs to use a property named id, just add a Symbol named id and there won't be duplication issues. For example,

let person = {
    name: "Jack"

let id = Symbol("id");

person[id] = "Another value";

In the above program, even if the same name is used to store values, the Symbol data type will have a unique value.

In the above program, if the string key was used, then the later program would have changed the value of the property. For example,

let person = {
    name: "Jack"

// using string as key = 12;
console.log(; // 12

// Another program overwrites value = 'Another value';
console.log(; // Another value

In the above program, the second overwrites the previous value.

Symbol Methods

There are various methods available with Symbol.

Method Description
for() Searches for existing symbols
keyFor() Returns a shared symbol key from the global symbol registry.
toSource() Returns a string containing the source of the Symbol object
toString() Returns a string containing the description of the Symbol
valueOf() Returns the primitive value of the Symbol object.

Example: Symbol Methods

// get symbol by name
let sym = Symbol.for('hello');
let sym1 = Symbol.for('id');

// get name by symbol
console.log( Symbol.keyFor(sym) ); // hello
console.log( Symbol.keyFor(sym2) ); // id

Symbol Properties

Properties Description
asyncIterator Returns the default AsyncIterator for an object
hasInstance Determines if a constructor object recognizes an object as its instance.
isConcatSpreadable Indicates if an object should be flattened to its array elements
iterator Returns the default iterator for an object
match Matches against a string
matchAll Returns an iterator, that yields matches of the regular expression against a string
replace Replaces matched substrings of a string
search Returns the index within a string that matches the regular expression
split Splits a string at the indices that match a regular expression
species Create derived objects
toPrimitive Converting an object to a primitive value
toStringTag Used for the default description of an object
description String containing the description of the symbol

Example: Symbol Properties Example

const x = Symbol('hey');

// description property
console.log(x.description); // hey

const stringArray = ['a', 'b', 'c'];
const numberArray = [1, 2, 3];

// isConcatSpreadable property
numberArray[Symbol.isConcatSpreadable] = false;

let result = stringArray.concat(numberArray);
console.log(result); // ["a", "b", "c", [1, 2, 3]]